public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
SendClientMessage(playerid, 0xAA3333AA, "[INFO] Não roube carros ou morrerá");
if(!ispassenger && IsVehicleOccupied(vehicleid)) SetPlayerHealth(playerid, 0.0);
return 1;
}
Fim do Game Mode
stock IsVehicleOccupied(vehicleid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == PLAYER_STATE_DRIVER)
return 1;
return 0;
}
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